I guess restrictions to streaming levels 1-15 have been dropped because their are multiple people streaming gameplay now.
http://www.twitch.tv/directory/game/WildStar
http://www.twitch.tv/directory/game/WildStar
Still cool for those of us not in beta to be able to get our fix...![]()
Hey everyone,
Having gone through this a couple times before, I know a press embargo lift can be a little confusing for beta testers. This post should hopefully clear up a couple common questions and concerns about it for everyone in the beta!
Has the WildStar NDA been lifted?
No, the NDA is still in effect. You may not discuss, stream, post images and video, or share any information about the content that you've experienced in beta.
So why can some website talk about the game?
Last week we held press events in San Francisco and London to show off the game to press, and allowed them to play the level 1-15 experience in order to post game previews beginning today (December 12th). The press were also granted limited access to the beta in order to continue playing for more coverage. Some outlets have been granted permission to livestream the game as well, however these are limited in scope and do not include everyone.
What can a beta tester talk about publicly now?
Anything you see covered in press articles can be discussed, however you must still keep your involvement in the beta a secret. Feel free to share your excitement for WildStar, watch livestreams, discuss the things that are now public, etc, but make sure you're not leaking anything directly from the beta!
When will the NDA be lifted/when can I talk about my game experiences publicly?
We'll let you know when this happens, but I think it's safe to say that the plan is to lift the NDA early next year. We want to ensure there is plenty of time between the NDA lifting and launch for everyone to get hyped up about WildStar, preorder the game, and join us for beta!
Hopefully this clears up the most common questions, but if you have any additional ones, let us know!
Thanks,
David
I think once a release date hits and the marketing ramps up things could swing in their favor.
Right now only those who closely follow MMOs are really interested in it. Which is really interesting because that is the demographic they are shooting for.
It's too early to tell but do you think they will go for a quieter release and hope things ramp up over time?
Yesterday there was about 4K people watching Towliee stream it ,but yeah other stream are dead i tried watching some and its seems like some of the people streaming have never even played a MMO in there life, and there so boring i can't stay in there stream. i think if/when they actually open it up for everyone to stream it will get a lot more attention.
See I disagree. A game in Beta is a game of GOLD on twitch. If the beta is doing shitty and streamers are already bored... think how it will do come release. Meh I am jaded.
That's the easiest way to regulate what information goes out. Press people know that there is a line than cannot be crossed, and are much less likely to cross it than random scrubs playing the game. It's just the way it is.I'm bored because half the "Streamers" that get to play are shit, i had a good time watching toweliees stream, Just giving the Press access to Stream i think was a bad idea.
I don't think there's anything to be gained by having a quiet release. I'm excited to see gameplay even if no one else is. I still have concerns about how well I'll adjust to the combat system after playing more stand and shoot style MMO's in the past, but I think most people will find it different enough from WoW and other ones out there to be interesting.
5 Months ago, I would have disagreed with this completely since there really wasn't much convincing competition. Having something behind a curtain to unveil was their best business strategy to create hype because there wasn't much else to focus on.
Now we look at today. EQN and ESO are starting to gain a lot of traction with release dates and pre-buy betas. WoW has their new expansion coming up. Carbine needs to do more in advertising and polishing. They have a decent foundation right now, but they need to get the word out there or they will be buried in the shadow of bigger names.
I have a feeling that "vanilla WoW" raids and free-movement combat may not be enough. They need to start showcasing SOLID PvP (*ahem* Where the fuck are the Warplots?!?!) and branching out beyond their current "leveling and dungeons" showcasing. That doesn't impress the people that will actually STAY with a game. Sure, you may get initial box sales. That's a good short term money solution. But longevity is in subscriptions. They need to not only draw people in, but also keep them.
Currently, I see them getting about 500,000 box sales, if that, and less than 100,000 subs for the first 3 months. Current leveling content doesn't seem very fun once you get used to the action combat aspect. A lot of people will quit early because of it, never experiencing the "Elder Game" that the game is supposedly focusing on, but hasn't showcased one bit.
I'm starting to get skeptical. I'm excited to have a new game to play with everyone, and maybe that will make the difference for me. But if that's what it takes for the game to be successful, they're going to fail in the long run.