Ultra CHEZ
It's better with cheddar!
When it comes to building my Engineer, I'm quite torn. Right now I think I'm going to go for a more turret oriented role, with a bit of help for offense. More specifically I'm Going Rifle, 4 Turrets, and Mortar. For traits, 20 in explosives (Adept: Empowering Adrenaline, Master: Accelerant Packed Turrets) , 20 in Firearms (Adept: Hair trigger, Master: Rifle Mod), and 30 in Inventions (Adept: Metal Plating, Master: Power Shoes, Grandmaster: Rifled Turret Barrels). Of course, all of this is subject to change because I love pretty much every skill and trait the Engineer has access to.
Also, can I just say that I'm quite impressed with the real in depth looks into different builds you guys have been coming up with for every profession; not just Engineer. When I look at skills I feel like a little kid, because I tend to pick the skills that make me go, "WHOA! That's so cool!" (which happens a lot, actually) instead of calculating builds that maximize my effectiveness.
Also, can I just say that I'm quite impressed with the real in depth looks into different builds you guys have been coming up with for every profession; not just Engineer. When I look at skills I feel like a little kid, because I tend to pick the skills that make me go, "WHOA! That's so cool!" (which happens a lot, actually) instead of calculating builds that maximize my effectiveness.