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GW2 List of Guild Engineer Builds!(Release Version)

*Phew* It's been an awesome first week. I've been messing around with a lot of builds, but I really like this one for sPvP (I was using it last night very successfully).

http://gw2skills.net/editor/en/?fcA...5Fv8V0jHT5J/pAbB;TsAg1CqoKyUkoIbRuikFNu4My8CA

Like Diremongoose said, Elixirs B and U are indispensable. Although I prefer using Elixer S because it allows me to use Elixir U to ress teammates or finish off enemies quickly without having to worry about being interrupted. Elixer S also provides a nice escape tool.
 
I've said this before, but it bears repeating: +20% burning duration is pretty crappy with few burns on short duration. You have short range blowtorch and burn on crit only. I think you'd be better off with extra range or vulnerability on crit.

Overall it's a not a bad build. Lyssa runes are an interesting choice that I've yet to test. I strongly dislike the cooldowns on the Chill sigils and feel bleeding on crit is a better choice. Thus far I've found HGH rather lackluster however, and not competitive overall. I suspect the build will still have issues against he heaviest condition stacking builds, including itself. The elite cleanse is great, but really too far apart to be effective many times in a match. Yes, cleaning formula helps with that, but if you start relying on that...you activate your heal and S too early.
 
What about swapping out the Sigils of Ice with Sigils of Superior Accuracy? I feel like that helps with burning considering that with Fury I'd be applying burning 1/3 of the time guaranteed.
 
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