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Glad

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Glad

New member
Name
Chris

Age (must be 18+)
30

Do you have any friends in the guild? If so, who?
Nope. I hope to get to know many.

Main Character
Glad

Character Name
Glad(probably)

Race
Human

Profession(Class)
Engineer

What role do you wish to play in the guild? For example: PvP, PvE, Casual/Social
I've been a PvP enthusiast throughout my MMO gaming career, going back to the days when they called us Pkers. Although, my interests have broadened over the years, and I often find enjoyment in many aspects of MMO play. I'm a pretty social gamer, like to develop lasting relationships, and can talk your head if you get me going. I've even been known to roleplay a bit when I'm in one of those queer moods. Going into GW2, however, I'm most excited for getting down and dirty in WvW.

Which previous MMO's or online games have you played and how long for?
Lets see... long, long ago, I got my start in a little game called Multi-player Battletech. I began playing a few different roleplaying MUDs and was well addicted to those too. I jumped into Ultima Online on release day, where I played on the Atlantic Shard for 2 or 3 years. I eventually moved to a game called EverQuest and played off and on the various PvP servers for nearly a decade. I only played WoW during beta and a couple months into release. It didn't really do it for me, and some RL stuff was taking over around that time. There were quite a few games in between, so I'll try to quickly sum up all of those that I feel are significant in a list...
Battletech, Legends of Kesmai, Ultima Online, Asheron's Call, Lineage, Tanarus, EverQuest, SWG, Dark Age of Camelot, Lineage II, Shadowbane, WoW, PlanetSide, Warhammer, SWTOR …among others

Were you a part of a guild? What was your experience?
In Ultima Online, I played in a notorious PK guild called the Regulators for a relatively brief time before I went my own way. I stayed guildless in EQ, until I made a home in a race-only themed guild called Human Retribution. We had a big impact, at least on the Tallon Zek server, where we played, as our guild's existence was quite controversial. Tallon Zek was a EQ team server, but not hardcoded, and was essentially played good vs evil. That is, the three “light” teams would crossteam to take on the darks in a 3v1 situation. Well, the dark team was still wooping up on those others. Eventually, several of us former darkies, perhaps getting too bored, got into a pissing contest in the community and were challenged to play on one of the other teams, if we thought it was viable to do so without crossteaming. Though they asked for it, all hell broke loose... The guild's initial presence was not well received, and we were instantly labeled KOS by most of the “lighty alliance.” This led to almost our entire in game experience consisting of constant PvP engagement. We were harassed, verbally abused, and subjected to all manner of griefing tactics. We considered this good fun. Actually, most our membership were slightly touched, but that's what gave us awesomeness. In order to survive in a hostile game environment, an us against the world mentality was encouraged and internalized by membership. However, our own members were made to adhere to a strict code of conduct, and would often be /guildremoved upon any violations of our code, if it could be proven, even if members failed to comply because their opponents were using exploits. That might sound a little extreme, but it was necessary. We had high standards for our members because they were going to have a tough time, and our members needed to know how to handle themselves in the worst kinds of situations. Internally, we were mad chill, but when it came to how members related to outsiders, our policies were very strict. It wouldn't do to buy into the kind of negativity being put on the guild. This proved a winning strategy for us. Long story short, after many years, we gained the respect of the entire community. Tallon Zek had at thriving community and message boards, which for some unknown reason still exist today and remain active despite the game going offline years ago. There, Human Retribution is still remembered for our contributions to the server.
During most of my time in HR, I was an officer, but later became guildleader of our Shadowbane division. Our leadership rotated often over the years between whoever the active officers felt was the right person for the job at the time. I eventually left HR in good standing as I had little desire to play WoW any longer. Sadly, after a run of about 9 years or so, Human Rertribution disbanded. I have joined no other guilds that I would consider of much significance. I prefer the right guild or none at all.

How did you hear about the Guild?
I was viewing vids related to GW2 on youtube and came across your podcast videos. I found them very informative ...and indeed entertaining.
What will you bring to the ALTTABME community? (Chatty? Skilled? Funny? Helping?)
I have a lot of online gaming experience, but I'm really just bringing myself. I'm a fun loving guy, and appreciate all kinds of in game activities. I'm patient. I believe you get what you put into a thing, but if you're going to play games you should do it primarily to have fun, which I feel is strangely lost on a lot of MMO gamers these days. I like to cooperate with others, share experiences, interests, and knowledge. I tend to care little for personal glory, and shy away from drama. I like helping others in anyway possible, and I'm very willing to work toward common goals. I put my guildmates first and believe in strong player communities.
Will Arcanix be the only guild you join?
Yup. I'm a one guild kinda guy.
Is there anything else you would like to throw in here at the end?
I've already pre-purchased the game and I'm very excited to participate in my first BWE next Friday.
 
Pretty balanced guy it seems. Not quite a full +1, but definitely have my support. Kind of like +0.8. :p
 
I am going to say no. ZAkis can tie break this one when he is back Monday. But for me someone who didn't play WoW longer than2-3 months and puts so much emphasis of UO and it's PK guilds is probably not a good fit.

I know what I was like in UO majority of the time and it was a major douche and the teamspeaks were even worse.

Anything to prove otherwise? Why didn't you stick with WoW? What do you bring to this guild from your UO experience? If you didn't like WoW, why do you think you will like Guild Wars 2?
 
"... for me someone who didn't play WoW longer than2-3 months and puts so much emphasis of UO and it's PK guilds is probably not a good fit."

hmm You must have known the Regulators. Did you play on Atlantic? I wasn't with them long... in fact, I started out as an anti-PK in that game. It's a story I do not often tell because it gets weird. Essentially, my allies and I would run down PKs everywhere we could find them, to the point that we didn't do much else. As this went on I began to form relationships with those we were hunting, and found it was all of the most fun I had in the game to chase them down and fight it out. I had an epiphany... I learned that I enjoyed PvP... a lot. With this I decided I had more in common with this enemy of mine. However, it's sad and ironic, because I left the Regulators. It wasn't too long with them before I began to take issue with the single goal of being the most awesome PK guild to ever rock the world or ruin some newbs day. I killed a lot of players, I liked a good fight, but I was not about PWNING the world to make myself feel better about something. I resigned and went on guildless, playing with friends here and there, but never joining another organized guild in Ultima Online. All that so, I'm not ashamed that I was in a PK guild. I was also like 14 back then. LMAO You're a tough critic.

I do not doubt that my MMO experience is different from many others here, but I wouldn't conclude that it is a bad fit. I played many games backwards. When I say backwards, I mean I'd jump right into what I loved to do from the beginning, and I didn't give a flying f* who thought it was foolish. I don't care about being the most elite or uber, or whatever. I'm pretty flexible, but... I play to play.

"Why didn't you stick with WoW?"

Going into WoW, I was with a HR incarnation called Scorched Azeroth. We played horde and things were going quite well. We were some of the first to reach the level cap on our server and I was particularly satisfied with guild development. However,... we were suppose to be a PvP oriented guild, and I was most inclined at the time towards that disposition. Yet, in the original WoW, there really wasn't much to be done. There were no battlegrounds, there were no consequences in PvP, we couldn't talk to the opposing faction... we couldn't really do much at all. I think that's why we hit end game so fast, only, there wasn't one. I remember I would run my rogue around for hours looking for one guy, anyone, close to my level, that I would consider a good kill. If I ever found somebody, should I be victorious, so what? They'd pop back in about 2 minutes and we'd go again. I couldn't even tell them I was growing bored killing them over and over and we should go PvE or something. There was no purpose. There was no larger community. No rewards. Nothing. If a tree falls in the forest... Anyway, to be fair to WoW, I was working fulltime and doing school and having what I considered a social life. The truth is I may have come back had I not taken such a long hiatus from the gaming scene in general during that period. I had a lot of hope for ending my retirement and playing Warhammer, but that game didn't work out, either.

"What do you bring to this guild from your UO experience?"

I wouldn't try to bring my UO experience to GW2. I believe in learning games new. As for what I gained from the experience playing those older games, ah... patience. A sense of humor. I don't know.

"If you didn't like WoW, why do you think you will like Guild Wars 2?"

GW2 is not WoW. Not at all. And yes I realize that WoW changed over the years, but... I am very pleased that GW2 is not WoW. I haven't played in any of the beta weekends yet, but I can already see that this game may very well represent somewhat of a paradigm shift in the MMORPG genre. Thank goodness. And it sounds to me like WvW will contain many elements that are more reminiscent of the old school games, where open world PvP was a norm and things got a bit harier. You needed to be a scrapper back then. I suspect even sPvP in GW2 is a different animal than WoW warzones.

So why like GW2? I'd bet this could become a very long post indeed if I attempted to cover that. Yet I'll try and keep it more brief, because it is getting long. I've talked a lot about PvP, but that's hardly all that I'm into, and there are many aspects of this game that I find attractive,... from ArenaNet's revision of the questing system, the openness of the world, the gorgeous environments that scream to be explored, the liveliness of the towns and world, the ability for players to go back and revisit low level content, the player friendly crafting system, the removal of the tedious level grind; what's not to like about GW2?
 
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