Omgadnowai
New member
http://gw2skills.net/editor/en/?fcA...e95BblWQIA;T4AA2yqEUJpSVliKqaM1IqxWjrGZNjRmYA
This is one of the builds I've come up with, and I must say I'm fairly fond of it. I assume it's very group-oriented though, what with all the AoE skills; Pistols have Glue Shot for single-target Immobilization, Grenades have Freeze Grenade for a Chill Effect, and Bombs have Glue Bomb for Immobilize/Cripple. If you pair that with the Explosives traits, you have a pretty controlling build with a lot of Condition effects mixed in the skillsets.
With a 73% critical strike chance, you activate the Sigils for extra HP/Quickness often enough, and your Traits grant your critical strikes a high chance of either applying Vulnerability (twice if using Explosions, thanks to Steel-Packed Powder), Burning and Bleeding! To top off your offensive capability, the recharge time reduction on Pistol, Grenade and Bomb skills actually means you're never out of an option based on your purpose, whether to control or inflict damage. An extra critical strike damage of 28% from Runes/Trait points makes it more lovely still.
Pair your field-controlling abilities and damage options with some defensive tools in Elixir H, Elixir C, the Cloaking Device trait, the increased Endurance regeneration from Tools as well as the life-leech from the Sigil of Superior Blood and you end up with an aggressive yet resistant-enough Engineer build, I think.
Let me know what your thoughts are about this; it looks awfully similar in purpose to the Rifle build of yours, what with all the critical strikes and critical strike effects, but it's going a different route by substituting the Elixir focus by an Explosive one.
PS: I believe this build might be synergistic with that Glamour Mesmer idea you and I were working on, mostly because of the cripples and immobilizes that can lock enemies down within a Chaos Storm/Null Field, for instance. We just need to find a Warrior and Thief build that would complement this for Combos' sake.
This is one of the builds I've come up with, and I must say I'm fairly fond of it. I assume it's very group-oriented though, what with all the AoE skills; Pistols have Glue Shot for single-target Immobilization, Grenades have Freeze Grenade for a Chill Effect, and Bombs have Glue Bomb for Immobilize/Cripple. If you pair that with the Explosives traits, you have a pretty controlling build with a lot of Condition effects mixed in the skillsets.
With a 73% critical strike chance, you activate the Sigils for extra HP/Quickness often enough, and your Traits grant your critical strikes a high chance of either applying Vulnerability (twice if using Explosions, thanks to Steel-Packed Powder), Burning and Bleeding! To top off your offensive capability, the recharge time reduction on Pistol, Grenade and Bomb skills actually means you're never out of an option based on your purpose, whether to control or inflict damage. An extra critical strike damage of 28% from Runes/Trait points makes it more lovely still.
Pair your field-controlling abilities and damage options with some defensive tools in Elixir H, Elixir C, the Cloaking Device trait, the increased Endurance regeneration from Tools as well as the life-leech from the Sigil of Superior Blood and you end up with an aggressive yet resistant-enough Engineer build, I think.
Let me know what your thoughts are about this; it looks awfully similar in purpose to the Rifle build of yours, what with all the critical strikes and critical strike effects, but it's going a different route by substituting the Elixir focus by an Explosive one.
PS: I believe this build might be synergistic with that Glamour Mesmer idea you and I were working on, mostly because of the cripples and immobilizes that can lock enemies down within a Chaos Storm/Null Field, for instance. We just need to find a Warrior and Thief build that would complement this for Combos' sake.