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Mobile & Social Gaming

kbambz

Mastermind of Pretty Things
Staff member
For a community that revolves around gaming, it's a bit surprising we've never really discussed mobile or social gaming. Given the market's increasing presence, I think some attention is well overdue.

VentureBeat referred to the shift we're experiencing of gaming companies' investment into the mobile sphere as the "Crossover Era" in a June 2012 article, specifically referencing companies such as Zynga, Electronic Arts, and Activision. Other big names in mobile include Rovio, Gree, Kabam, and Supercell, although the list is rapidly growing (hell, even Warner Bros. is getting in on the action). In fact, mobile and tablet ventures accounted for over 80% of value of game industry investments in Q1 of this year according to the appropriately titled VentureBeat article Mobile Dominates New Game Sector Investments in Q1.

So my fellow game enthusiasts, what social and mobile games have you played? What are you playing now?

Here's the list of Facebook's Top 25 Best-Rated Games of 2012. I'd like to call out two of the titles on that list, which happen to be the two mobile games produced by a company called Supercell. If you haven't already heard about them elsewhere, you will soon.

With that, I'd like to present to you Clash of Clans and Hay Day, my two newest mobile obsessions.

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Did I mention these two games alone have been generating Supercell over $1M a day since early January? If you ever questioned the market opportunity of mobile gaming, I think that speaks pretty clearly to what's inspiring so many companies and investors to dump so much money into mobile over the last year or two.

Hay Day is a farm simulator with a semi-open economy. Clash of Clans is a community PvP-style game. From a game design perspective, both are brilliant. I'll keep myself from diving too deeply into them outside a dedicated thread, but check out the launch video for Clash of Clans below.

 
I play Sudoku and go right now on my phone. no Facebook games or other phone games. Plus I read kindle on my phone.
 
I call most of these games toilet games. Not because they're shitty, but because I only play them while taking a shit.
 

Bike race is pretty fun on multiplayer.

Word with friends.

Draw something? i think its called
 
Ingress is my main interest right now, but I rarely play mobile games in my free time: when I have minute I'll play a podcast and read a news site/this forum. When I do play a mobile game it's one of these two, Elder Sign or Galaxy on Fire 2.​
ES is an adaptation of a board game, based on Lovecraftian horror and the Call of Chthulhu board RPG, while GOF2 is a 3D space/trade freelancer game.​

As for social games, I deleted every single app on my Facebook account about three years ago, and never looked back.
 
I don't use Facebook, but I do play a few games on my Tablet. My fave apps are: Quell, Rule the Kingdom, Cut the Rope
 
I played draw something for a while, but my friends are all poop heads and stopped playing. Plus it got less fun when I found out how to cheat on guessing.

Lol nimble quest is rpg meets snake meets centipede.
 
I played draw something for a while, but my friends are all poop heads and stopped playing. Plus it got less fun when I found out how to cheat on guessing.

Lol nimble quest is rpg meets snake meets centipede.

Angry Birds...every version ever, Candy Crush, Fruit Ninja, Temple Run, and I used to be addicted to Pocket Empires for a while. Then I got Corvus Rex completely addicted to it and promptly quit.
 
I think mobile games for me are hard to actually stick to. I download it and convince my brain that 1 dollar is OK to spend. Then I play it with love for the first day or hour then I never touch it again.

Top list of games:
  • Plague Inc (Really fucking hard but you get to cause plagues etc and try to wipe out the world before a cure can be found, very realistic)
  • Clash of Clans - Current obsession. Reminds me of Warcraft.
  • Inappropriate Llama Disaster
  • Cut the Rope
  • Tiny Wings
And the rest I don't recall but I am sure I liked others at times haha.
 
I think mobile games for me are hard to actually stick to. I download it and convince my brain that 1 dollar is OK to spend. Then I play it with love for the first day or hour then I never touch it again.

Top list of games:
  • Plague Inc (Really fucking hard but you get to cause plagues etc and try to wipe out the world before a cure can be found, very realistic)
  • Clash of Clans - Current obsession. Reminds me of Warcraft.
  • Inappropriate Llama Disaster
  • Cut the Rope
  • Tiny Wings
And the rest I don't recall but I am sure I liked others at times haha.

I never BUY mobile games. :) I always go to the free ones.

Yes plague is hard as fuck. I barely beat it on the easiest difficulty
 
I have bought one or two for .99 but only after trying a demo. Usually I download the free app of the day from Amazon. I would love to play Draw Something or Scrabble with you guys, but I don't keep my tablet with me all day so I'd be slow to respond and my cheap tracfone OS doesn't allow for the 'good stuff'. But, hey, it helps me stay on budget. :)
 
I don't think mobile games are built to sustain the sort of engagement platform and web titles aim for. In the simplest sense, they're just satisfying different use cases. It's a pretty interesting subject, though.

Oh, another fun fact: 32% of time spent on mobile devices is dedicated to gaming-- more than any other activity. I'll find the article to cite when I'm home.

So what about web games? (Can't lie, I think Farm2 is pretty freakin' adorable...)
 
I don't think mobile games are built to sustain the sort of engagement platform and web titles aim for. In the simplest sense, they're just satisfying different use cases. It's a pretty interesting subject, though.

Oh, another fun fact: 32% of time spent on mobile devices is dedicated to gaming-- more than any other activity. I'll find the article to cite when I'm home.

So what about web games? (Can't lie, I think Farm2 is pretty freakin' adorable...)

Farmville got me for a few weeks, and like your first girlfriend you dump her ass to the curb and think about her every now and again, sometimes calling her back.. Which is where the sims social came in promising she had changed and all would be better, and you believe it for a time, you get invested again, and BAM WHERE HAVE YOU BEEN ALL NIGHT? WHY DIDN'T YOU CALL ME IN THE LAST 10 MINUTES, LET ME READ YOUR TEXTS, PAY TO ADVANCE TO GET THIS PUPPY STATUE THAT IS WORTH NOTHING BUT IS ADORABLE AND YOU WANT IT!

They have meetings for people who do this with substances... but there are no meetings for farmville... there are no meetings.... sigh[DOUBLEPOST=1365733250,1365733144][/DOUBLEPOST]Facebook games are all the same, one FWD THIS MESSAGE OR YOU WILL DIE over and over and over again.

Well guess what world! I AM STILL ALIVE! And I only forwarded like 3!
 
Facebook games are all the same, one FWD THIS MESSAGE OR YOU WILL DIE over and over and over again.

Well guess what world! I AM STILL ALIVE! And I only forwarded like 3!
...sigh...

That's like me saying all MMOs are the same. Don't be bitter just because you never got that puppy statue. :p

I completely agree those timed events can be rough, however. But it's not too far a deviation from buying gems to buy boosts to (yada yada yada) help you in achieving a holiday achievement in GW2. Some games are just better at masking it with indirection than others.

And you definitely spammed my Facebook news feed with more than three SimsSocial posts, just sayin'. <3
 
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