Thanks, that makes sense since I have not used a focus in my 76 levels haha. Just checked it out today, kinda stinks its on a weapon like that makes the focus weak.
Really, the #4 on focus is not the problem with the offhand, it is a great skill like Tristan said.The focus is my WvW and regular PvE weapon of choice. The Pistol is my Dungeon Weapon of choice. And offhand sword is quickly becoming my sPvP weapon of choice.
The line also pulls enemies to it, can reflect projectiles with points put into it. Very strong combo imo.
Really, the #4 on focus is not the problem with the offhand, it is a great skill like Tristan said.
The speed buff is absolutely wonderful. The void mechanic is so useful it hurts... Knockdown, interrupt, space-control... badassery.
The problem with Focus in general is that the #5 creates a bubble to protect allies, but it is STATIONARY... really quite hard to be forced to stand in it's bubble. The concept of being stagnant in a game that promotes movement and dodging just doesn't gel.
Really, the #4 on focus is not the problem with the offhand, it is a great skill like Tristan said.
The speed buff is absolutely wonderful. The void mechanic is so useful it hurts... Knockdown, interrupt, space-control... badassery.
The problem with Focus in general is that the #5 creates a bubble to protect allies, but it is STATIONARY... really quite hard to be forced to stand in it's bubble. The concept of being stagnant in a game that promotes movement and dodging just doesn't gel.
The problem with #5 (unless I'm mistaken, I only really started on my mesmer last night) is that it also has to be targeted on an enemy. So you create a bubble near a bad guy, but ranged would have to run to get into it. If you could place it, or the phantasm appeared next to you, I'd <3 it a lot more. #4 focus is amazingly fun.I actually love that idea. Infinite reflect bubble perfect for ranged attackers![]()
They are amazing to be stationary. You can use them to protect yourself. Just stand behind it and bam PROTECTION! And a cool rave at teh same time!
Back on the mesmer speed talk and less on the guys Apoth would do talk, Compounding Celerity, a adept trait in the inspiration line, allows you to run faster for each active illusion. Its probably not what you want, but you could probably easily chase down someone, in lets say pvp, by putting up clones and just chasing him. Of course it isn't really something that can be used to move faster across the map.
It is still a mesmer speed boost tho.