Diremongoose
iSpy
An in-depth look into the legendary process
Why did I write this guide? After finishing my legendary rifle, The Predator, I just felt the need to tell my story to other people. Embarking on and completing my legendary was possibly the longest single task I've ever completed in any game to date. It's also been the most coordinated task I've ever accomplished in any game. I had spreadsheets for this project. I started this as a guide to inspire other friends and guild members to start their own journeys towards legendary items, and it turned into something more general. I wanted to give something back to the supportive community, both the ALTTABME.COM community and the people I came across in random groupings for dungeons and fractals. I could never have done this without you all!
Let me introduce you to the hero of this story:
This is Cinder. She likes long runs across the continent and kills ghosts for fun and profit. She has a secret crush on Zommoros, but is unable to express it except though liberal offering of wine and crystals.
Part 1. Player vs EVERYTHING
Everyone is going to have a different journey to find their own legendary. Everyone is going to prioritize different parts of the lengthy process. This isn't a guide on exactly what to do or where to get it, but I've learned a lot along the way and maybe some of it can help you. Then again, maybe it won't - in which case there are some pretty screenshots for you instead. But one thing is for sure, unless you have a few thousand gold stored up, it's going to be a long and eventful journey.
I started off with map completion. Focus on the goals you can do purely on your own skill by playing the game rather than your mastery of the trading post. That will give you a small sense of satisfaction - "I could buy my legendary today if I had a mere 800 gold!" It's not much, but it helped me.
A map a day keeps the grind away.
It's a good place to start. As a single gift acquisition, map completion/Gift of Exploration probably took the longest single block of time. However, it takes you to cool places and makes you appreciate the effort ArenaNet put into the game. I took the time to look at every Vista. Stop and smell the metaphorical roses along the way and this step will go a lot faster. My strategy was to do a map every day. At the time, I wasn't even really going for a legendary except as some far off goal on the horizon. I wanted that shiny icon above my head!
I was lucky enough to have almost completed WvW exploration in the first week of launch, when WvW matchups were both very brief and very one-sided. At the time I just ran from one side of each map to the other, getting all the skill points. When it was time for map completion, I only had a few points left here and there - all easy. If you need to do WvW, my suggestion would be to wait until your server is in a one-sided matchup against two weaker servers and do all your remaining points in that week. At the time I remember being most unimpressed with the low-level yellow items I received from map completion of Eternal Battlegrounds, but these rewards have been modified for some time now.
I found Orr one of the hardest parts of Tyria to complete on my own. At the time I had exotic armor and weapons, but green jewelry, accessories, back armor, etc. I had to enlist the mutual assistance of guild members to get everything done. Trust me when I say that doing the map completion with a friend or two, particularly with voice chat, makes the experience so much more fun. It took me a while to get the last points to complete the final maps of Tyria. It turned out I had finished deceptively little of the Straits of Devastation but somehow assumed that I had. It is a LOT bigger than the 'paths' and event chains make it look.
Tip:
It was a month or two after I finished, but now you can hover over a map name on the world map to get a summary of its level of completion.
Why didn't they implement this before I spent 30s traveling to every map to tick them off?!
It's a long road to explore Tyria, but it's worth it.
But that's just the first step of any legendary journey.
Why did I write this guide? After finishing my legendary rifle, The Predator, I just felt the need to tell my story to other people. Embarking on and completing my legendary was possibly the longest single task I've ever completed in any game to date. It's also been the most coordinated task I've ever accomplished in any game. I had spreadsheets for this project. I started this as a guide to inspire other friends and guild members to start their own journeys towards legendary items, and it turned into something more general. I wanted to give something back to the supportive community, both the ALTTABME.COM community and the people I came across in random groupings for dungeons and fractals. I could never have done this without you all!
Let me introduce you to the hero of this story:

This is Cinder. She likes long runs across the continent and kills ghosts for fun and profit. She has a secret crush on Zommoros, but is unable to express it except though liberal offering of wine and crystals.
- Part 1: Player vs. Everything
- Part 2: Charr Can't Jump
- Part 3: Karma Comes in Jugs, Farming Comes in Groups
- Part 4: Paying
Eve Onlinethe Trading Post Minigame - Part 5: It Ends
Part 1. Player vs EVERYTHING
Everyone is going to have a different journey to find their own legendary. Everyone is going to prioritize different parts of the lengthy process. This isn't a guide on exactly what to do or where to get it, but I've learned a lot along the way and maybe some of it can help you. Then again, maybe it won't - in which case there are some pretty screenshots for you instead. But one thing is for sure, unless you have a few thousand gold stored up, it's going to be a long and eventful journey.
I started off with map completion. Focus on the goals you can do purely on your own skill by playing the game rather than your mastery of the trading post. That will give you a small sense of satisfaction - "I could buy my legendary today if I had a mere 800 gold!" It's not much, but it helped me.

A map a day keeps the grind away.
It's a good place to start. As a single gift acquisition, map completion/Gift of Exploration probably took the longest single block of time. However, it takes you to cool places and makes you appreciate the effort ArenaNet put into the game. I took the time to look at every Vista. Stop and smell the metaphorical roses along the way and this step will go a lot faster. My strategy was to do a map every day. At the time, I wasn't even really going for a legendary except as some far off goal on the horizon. I wanted that shiny icon above my head!
I was lucky enough to have almost completed WvW exploration in the first week of launch, when WvW matchups were both very brief and very one-sided. At the time I just ran from one side of each map to the other, getting all the skill points. When it was time for map completion, I only had a few points left here and there - all easy. If you need to do WvW, my suggestion would be to wait until your server is in a one-sided matchup against two weaker servers and do all your remaining points in that week. At the time I remember being most unimpressed with the low-level yellow items I received from map completion of Eternal Battlegrounds, but these rewards have been modified for some time now.
I found Orr one of the hardest parts of Tyria to complete on my own. At the time I had exotic armor and weapons, but green jewelry, accessories, back armor, etc. I had to enlist the mutual assistance of guild members to get everything done. Trust me when I say that doing the map completion with a friend or two, particularly with voice chat, makes the experience so much more fun. It took me a while to get the last points to complete the final maps of Tyria. It turned out I had finished deceptively little of the Straits of Devastation but somehow assumed that I had. It is a LOT bigger than the 'paths' and event chains make it look.
Tip:
It was a month or two after I finished, but now you can hover over a map name on the world map to get a summary of its level of completion.

Why didn't they implement this before I spent 30s traveling to every map to tick them off?!
It's a long road to explore Tyria, but it's worth it.
But that's just the first step of any legendary journey.